Since the dawn of time, humans have relied on social abilities to survive, thrive, and ensure the continuation of the species. However, these interactions have traditionally been addressed with far fewer rules than combat and other physical challenges. GURPS Social Engineering changes everything.
This supplement provides detailed rules for every type of common social interaction. Now it's easy to play a hero who's charming, deceptive, intimidating, or witty, even if you're not! In addition to an extensive overview on the possibilities of social interactions in a campaign, this supplement includes:
Whether you're shaking down a punk for information, tricking your way into a high-powered office, courting the governor's daughter, or performing a vital diplomatic function, GURPS Social Engineering has rules and tools you can use. It's a social world; become part of it!
90 black-and-white pages. Softcover.
Stock #01-6195,
ISBN 978-1-55634-986-7.
$24.95.
Where else can you find adorable animals, screaming children, and the most awful smells? Munchkin Petting Zoo lets you add a menagerie of surprisingly friendly fauna to your arsenal! But you should probably still wash your hands after you pet that . . . giraffe?
This an expansion for Munchkin. It is not a stand-alone game.
30 cards and a rulesheet in a tuckbox.
Stock #4238,
ISBN 080742095649.
$10.95.
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Conspiracy Theory (Reprint)
It's the 21st century and everyone is talking about . . . conspiracies.
In this exciting game from Illuminati designer Steve Jackson, each player takes turns acting as the Judge to read a card outlining a conspiracy. Then the other players choose from their own cards, competing to create the wildest, silliest, or most believable theory. Every turn, each player tries to convince the table, and the Judge, that THEIR conspiracy is the truth.
Fun for everyone who is old enough to read the news and wise enough to know that there’s more they’re not telling you . . . Now YOU get to decide what’s behind those stories!
550 cards and a rulesheet.
Stock #1251,
ISBN 080742095540.
$34.95.
Knightmare Chess (Reprint)
Knightmare Chess is chess played with cards!
The cards break the rules in wild and unpredictable ways. Some affect a single move, and some change the entire game. Knightmare Chess plays quickly out of the box, but it also includes variants, and it's easy for players to customize. The possibilities are endless, and so is the fun!
This edition includes Knightmare Chess 2, for a total of 158 beautiful cards, each painted by Rogério Vilela. Bonus: two blank cards for those who want to create their own fiendish, clever rules.
Note: Knightmare Chess requires a working knowledge of chess, and a chess set, to play.
160 oversized (4-1/2" x 2-1/2") full-color cards and a rulesheet
Stock #1348,
ISBN 080742095533.
$34.95.
This is a specially priced bundle of the following Foes miniature sets for The Fantasy Trip (or any miniatures game):
All of these are highly detailed 32mm scale STL files for resin printing. Includes both unsupported and presupported versions, plus files for different bases and a PDF with lore and hints on printing and painting.
STL files for 51 figures (and bases) plus a 9-page PDF in a single Zip file.
Stock #13-3001,
$30.00.
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GURPS Infinite Worlds: Nightreign
The place is 18th-century America. The time is midnight. It's always midnight . . . in the Nightreign. GURPS Infinite Worlds: Nightreign is a horror setting that pits a fledgling country against the forces of darkness. Do you join sides with Grand Inquisitor Thomas Jefferson and his questionable-but-disciplined mages? Protect the countryside as highly trained Rangers? Cross the Creeping Wall that envelops the land as death-defying Bleak runners? Or do you just try to survive one more day?
Nightreign reveals a rich background history (including secrets that players dare not read), guidelines for creating local heroes, insight into bringing this worldline into the Infinite Worlds setting, and tips for getting the tone and theme right in adventures. It also provides information about unique ways magic manifests in this setting, how technology has diverged, and what kinds of threats adventurers could face. A new era has dawned, but so has a new dusk. Can you persevere in the twilight?
59-page PDF.
Stock #37-1675,
$11.00.
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Quick Quest 3: The Unself King
In Quick Quest 3: The Unself King – The Charnel Maiden, the Mother of Despair, and the Drear Crone are all figures of horror. Now they are together, working to unleash something far worse.
Quick Quests are super-short adventures for The Fantasy Trip. Each one is about 2,500 words of character description, GM advice, and combat. Definitely combat.
You can use a Quick Quest in several ways:
As a stand-alone adventure for a night or two of play.
As a side quest to drop into an ongoing campaign.
As a seed for a whole new campaign.
This PDF release includes the original two-sided 16.5" wide by 8.5" tall version, and a printer-friendly version that divides it into six 5.5" x 8.5" pages.
A 2-page 16.5" x 8.5" PDF plus a 6-page 5.5" x 8.5" printer-friendly PDF, in a single Zip file.
Stock #30-3603,
$3.50.
Quick Quest 2: A Moveable Feast
In Quick Quest 2: A Moveable Feast, your party is investigating an orcish outpost and encounters two very unusual pets . . .
Quick Quests are super-short adventures for The Fantasy Trip. Each one is about 2,500 words of character description, GM advice, and combat. Definitely combat.
You can use a Quick Quest in several ways:
As a stand-alone adventure for a night or two of play.
As a side quest to drop into an ongoing campaign.
As a seed for a whole new campaign.
This PDF release includes the original two-sided 16.5" wide by 8.5" tall version, and a printer-friendly version that divides it into six 5.5" x 8.5" pages.
A 2-page 16.5" x 8.5" PDF plus a 6-page 5.5" x 8.5" printer-friendly PDF, in a single Zip file.
Stock #30-3602,
$3.50.
GURPS Boardroom and Curia: Tomorrow Rides
Do you live an interesting life that puts more than your fair share of wear and tear on vehicles? Then Tomorrow Rides has an offer you'll love! GURPS Boardroom and Curia: Tomorrow Rides presents a chain of auto-repair places that lives a mildly secretive "double life" as a widespread loaner of unusual and cutting-edge vehicles. No cost, few questions asked . . . and all they want is a report on how well their vehicles performed – and, if need be, to let them know where the burning chassis is.
Tomorrow Rides presents the background, history, and GURPS Boardroom and Curia stats for this organization. It also includes quick-and-easy rules for how to modify GURPS vehicles to reflect the quirky offerings of Tomorrow Rides. Designed for modern and near-modern campaigns, its framework can work for just about any era where motorized transport is possible. Drive recklessly . . . and, hopefully, wrecklessly!
11-page PDF.
Stock #37-0159,
$4.00.
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Grinning, bony skeletons (12 in all!) for any miniatures game, with a variety of arms and armor. These are highly detailed 32mm scale STL files for resin printing. Includes both unsupported and presupported versions, plus files for different bases and a PDF with lore and hints on printing and painting.
The Skeleton Army skeletons are roughly 30mm tall, though the exact height of each figure depends on its pose.
STL files for 12 figures (and bases) plus a 9-page PDF in a single Zip file.
Stock #13-3001A,
$8.00.
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These 13 heavy-set, boot-stomping, armored orcs carry a variety of weapons – for all your bad-guy needs! Includes male and female warriors and a standard-bearer. These are highly detailed 32mm scale STL files for resin printing. Includes both unsupported and presupported versions, plus files for different bases and a PDF with lore and hints on printing and painting.
The Bloody Skulls Orcs are roughly 31mm tall, though the exact height of each figure depends on its pose.
STL files for 13 figures (and bases) plus a 9-page PDF in a single Zip file.
Stock #13-3001B,
$8.00.
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Tall, lanky desert orcs (11 of them!) with a variety of weapons – rivals of the Bloody Skulls. Includes male and female warriors and a standard-bearer with a reconfigurable standard. These are highly detailed 32mm scale STL files for resin printing. Includes both unsupported and presupported versions, plus files for different bases and a PDF with lore and hints on printing and painting.
The Scorpion Clan Orcs are roughly 32mm tall, though the exact height of each figure depends on its pose.
STL files for 11 figures (and bases) plus a 9-page PDF in a single Zip file.
Stock #13-3001C,
$8.00.
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The octopus of Cidri goes on land and can use three human weapons at a time. Fear it! Here are nine of them: eight with an assortment of weapons, one with loot! These are highly detailed 32mm scale STL files for resin printing. Includes both unsupported and presupported versions, plus files for different bases and a PDF with lore and hints on printing and painting.
The Octopi range in size from 39mm to 45mm tall, depending on the pose.
STL files for 9 figures (and bases) plus a 9-page PDF in a single Zip file.
Stock #13-3001D,
$8.00.
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A gaunt 9-foot stalker of the night with a taste for human flesh, Long Lankin also has the right size and appearance for a lesser demon. This set includes both the 32mm scale Long Lankin and a double-sized version, supported and with extra-large base, for use as a display piece. These are highly detailed 32mm scale STL files for resin printing. Includes both unsupported and presupported versions, plus files for different bases and a PDF with lore and hints on printing and painting.
Long Lankin stands 49mm tall to the top spine, or 44mm to the forehead.
STL files for 2 figures (and bases) plus a 9-page PDF in a single Zip file.
Stock #13-3001E,
$5.00.
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An octopus with a Santa hat and a bulging bag of gifts? Ho ho ho! Two versions – standing, or with a hanging loop for use as an ornament. A highly detailed 32mm scale STL file for resin printing. Includes both unsupported and presupported versions.
Saint Ick stands 49mm tall; the hanging version measures 52mm to the top of the ring.
STL files for 2 figures (and bases) plus a 9-page PDF in a single Zip file.
Stock #13-3001S,
$5.00.
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Even the other Scorpion Clan orcs think she's crazy, but she can win a battle! Includes files for the Scorpion Handler and a scorpion. Use them in combat or build a diorama! These are highly detailed 32mm scale STL files for resin printing. Includes both unsupported and presupported versions, plus files for a base and a PDF with lore and hints on printing and painting.
The Scorpion Handler is 31mm tall, and her scorpions are roughly 27mm long.
STL files for 2 figures (and bases) plus a 9-page PDF in a single Zip file.
Stock #13-3001Z,
$5.00.
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Quick Quest 1: Tipping The Scales
Quick Quest 1: Tipping the Scales features a goblin sorceress and her dragon friend who have stolen a valuable Lens. Can you get it back . . . in one piece?
Quick Quests are super-short adventures for The Fantasy Trip. Each one is about 2,500 words of character description, GM advice, and combat. Definitely combat.
You can use a Quick Quest in several ways:
As a stand-alone adventure for a night or two of play.
As a side quest to drop into an ongoing campaign.
As a seed for a whole new campaign.
This PDF release includes the original two-sided 16.5" wide by 8.5" tall version, and a printer-friendly version that divides it into six 5.5" x 8.5" pages.
A 2-page 16.5" x 8.5" PDF plus a 6-page 5.5" x 8.5" printer-friendly PDF, in a single Zip file.
Stock #30-3601,
$3.50.