System error
error: | Can't call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117. |
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context: |
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code stack: |
/usr/local/lib/site_perl/SJG/Configuration/DB.pm:117 /usr/local/lib/site_perl/SJG/Configuration/DB.pm:89 /home/www/secure/ill/comps/illcal.mas:131 /home/www/secure/ill/ill.html:150 /home/www/secure/ill/index.html:4 /home/www/secure/ill/archive/dhandler:3 |
Can't call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117. Trace begun at /usr/local/share/perl/5.14.2/HTML/Mason/Exceptions.pm line 125 HTML::Mason::Exceptions::rethrow_exception('Can\'t call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117.^J') called at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117 SJG::Configuration::DB::prepare('SJG::Configuration::DB=HASH(0x7fa88a1dc468)', 'RESERVED', 'select name from qdata where qname=? and upload_date=?') called at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 89 SJG::Configuration::DB::sql('SJG::Configuration::DB=HASH(0x7fa88a1dc468)', 'select name from qdata where qname=? and upload_date=?', 'illq', '2024-05-01') called at /home/www/secure/ill/comps/illcal.mas line 131 HTML::Mason::Commands::__ANON__('sqldate', '2024-05-27') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135 HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7fa88b9bfcc8)', 'sqldate', '2024-05-27') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292 HTML::Mason::Request::comp(undef, undef, 'sqldate', '2024-05-27') called at /home/www/secure/ill/ill.html line 150 HTML::Mason::Commands::__ANON__('sqldate', '2024-05-27', 'illuminator', '^J^I^I^I<h1>May 27, 2024: Memento More-y!</h1>^J^I^I^I<p>^M^J^II'm a community-theater geek <i>(insert joke about "being dramatic" here)</i>. At the end of most shows, I've given a memento to the cast and crew. This might be an ornament (especially around holiday shows), knickknack, certificate, or something else thematically related to the show. If I were to run a longer-running tabletop game/campaign nowadays (especially with a group I like), I'd be tempted to the same at the end, as a souvenir of the game.</p>^M^J<p>^M^J^ISome fairly quick-and-easy ideas:</p>^M^J<p>^M^J^I• <b>Candy!</b> A game set in modern-day Japan or Europe would be a great reason to give a few regionally appropriate treats from the area they adventured in.</p>^M^J<p>^M^J^I• <b>Coins!</b> Was it a modern (in the past 70 years or so) campaign? If so, you might be able to buy coins for the participants. For one production I was in, I bought 1950s quarters from the year the show first ran (it had a governmental subplot, so it made sense). If you're not super-concerned about condition, they're pretty cheap, especially if you're just getting a few.</p>^M^J<p>^M^J^I• <b>Pictures!</b> A picture or illustration of a symbolic/interesting element from the game can be really quick and easy to make, especially if you have a printer capable of doing photos. There's even room on the back for the name and dates of the campaign, and maybe a heartfelt message if that's how you roll.</p>^M^J<p>^M^J^II could list dozens more here, but that should provide some starting inspiration. Regardless, giving players something to remember a beloved game can make tangible memories to be treasured long after the last session ends. If you commemorate your favorite games in some way, let us know <a href="https://forums.sjgames.com/forumdisplay.php?f=92">on the forums</a>.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <span class="addthis_separator">|</span>^J <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J <a href="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" class="small">Permalink</a> •^J <a href="/ill/archive/" class="small">Archive</a> •^J <a href="/ill/illsotw/" class="small">Illuminated Site of the Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Memento More-y!', 'mobile', 0, 'description', 'I'm a community-theater geek (insert joke about "being dramatic" here). At the end of most shows, I've given a memento to the cast and crew . . .') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135 HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7fa88b996ac0)', 'sqldate', '2024-05-27', 'illuminator', '^J^I^I^I<h1>May 27, 2024: Memento More-y!</h1>^J^I^I^I<p>^M^J^II'm a community-theater geek <i>(insert joke about "being dramatic" here)</i>. At the end of most shows, I've given a memento to the cast and crew. This might be an ornament (especially around holiday shows), knickknack, certificate, or something else thematically related to the show. If I were to run a longer-running tabletop game/campaign nowadays (especially with a group I like), I'd be tempted to the same at the end, as a souvenir of the game.</p>^M^J<p>^M^J^ISome fairly quick-and-easy ideas:</p>^M^J<p>^M^J^I• <b>Candy!</b> A game set in modern-day Japan or Europe would be a great reason to give a few regionally appropriate treats from the area they adventured in.</p>^M^J<p>^M^J^I• <b>Coins!</b> Was it a modern (in the past 70 years or so) campaign? If so, you might be able to buy coins for the participants. For one production I was in, I bought 1950s quarters from the year the show first ran (it had a governmental subplot, so it made sense). If you're not super-concerned about condition, they're pretty cheap, especially if you're just getting a few.</p>^M^J<p>^M^J^I• <b>Pictures!</b> A picture or illustration of a symbolic/interesting element from the game can be really quick and easy to make, especially if you have a printer capable of doing photos. There's even room on the back for the name and dates of the campaign, and maybe a heartfelt message if that's how you roll.</p>^M^J<p>^M^J^II could list dozens more here, but that should provide some starting inspiration. Regardless, giving players something to remember a beloved game can make tangible memories to be treasured long after the last session ends. If you commemorate your favorite games in some way, let us know <a href="https://forums.sjgames.com/forumdisplay.php?f=92">on the forums</a>.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <span class="addthis_separator">|</span>^J <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J <a href="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" class="small">Permalink</a> •^J <a href="/ill/archive/" class="small">Archive</a> •^J <a href="/ill/illsotw/" class="small">Illuminated Site of the Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Memento More-y!', 'mobile', 0, 'description', 'I'm a community-theater geek (insert joke about "being dramatic" here). At the end of most shows, I've given a memento to the cast and crew . . .') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292 HTML::Mason::Request::comp(undef, undef, 'sqldate', '2024-05-27', 'illuminator', '^J^I^I^I<h1>May 27, 2024: Memento More-y!</h1>^J^I^I^I<p>^M^J^II'm a community-theater geek <i>(insert joke about "being dramatic" here)</i>. At the end of most shows, I've given a memento to the cast and crew. This might be an ornament (especially around holiday shows), knickknack, certificate, or something else thematically related to the show. If I were to run a longer-running tabletop game/campaign nowadays (especially with a group I like), I'd be tempted to the same at the end, as a souvenir of the game.</p>^M^J<p>^M^J^ISome fairly quick-and-easy ideas:</p>^M^J<p>^M^J^I• <b>Candy!</b> A game set in modern-day Japan or Europe would be a great reason to give a few regionally appropriate treats from the area they adventured in.</p>^M^J<p>^M^J^I• <b>Coins!</b> Was it a modern (in the past 70 years or so) campaign? If so, you might be able to buy coins for the participants. For one production I was in, I bought 1950s quarters from the year the show first ran (it had a governmental subplot, so it made sense). If you're not super-concerned about condition, they're pretty cheap, especially if you're just getting a few.</p>^M^J<p>^M^J^I• <b>Pictures!</b> A picture or illustration of a symbolic/interesting element from the game can be really quick and easy to make, especially if you have a printer capable of doing photos. There's even room on the back for the name and dates of the campaign, and maybe a heartfelt message if that's how you roll.</p>^M^J<p>^M^J^II could list dozens more here, but that should provide some starting inspiration. Regardless, giving players something to remember a beloved game can make tangible memories to be treasured long after the last session ends. If you commemorate your favorite games in some way, let us know <a href="https://forums.sjgames.com/forumdisplay.php?f=92">on the forums</a>.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!"></a>^J <span class="addthis_separator">|</span>^J <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" addthis:title="Daily Illuminator: Memento More-y!">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J <a href="http://secure.sjgames.com/ill/archive/May_27_2024/Memento_More-y" class="small">Permalink</a> •^J <a href="/ill/archive/" class="small">Archive</a> •^J <a href="/ill/illsotw/" class="small">Illuminated Site of the Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Memento More-y!', 'mobile', 0, 'description', 'I'm a community-theater geek (insert joke about "being dramatic" here). At the end of most shows, I've given a memento to the cast and crew . . .') called at /home/www/secure/ill/index.html line 4 HTML::Mason::Commands::__ANON__('month', 'May', 'day', 27, 'year', 2024, 'u', 'Memento_More-y.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135 HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7fa88b9754a0)', 'month', 'May', 'day', 27, 'year', 2024, 'u', 'Memento_More-y.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292 HTML::Mason::Request::comp(undef, undef, 'month', 'May', 'day', 27, 'year', 2024, 'u', 'Memento_More-y.html') called at /home/www/secure/ill/archive/dhandler line 3 HTML::Mason::Commands::__ANON__('u', 'Memento_More-y.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135 HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7fa88a1d1330)', 'u', 'Memento_More-y.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1297 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292 HTML::Mason::Request::comp(undef, undef, undef, 'u', 'Memento_More-y.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 481 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 481 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 433 HTML::Mason::Request::exec('HTML::Mason::Request::ApacheHandler=HASH(0x7fa889e07f80)') called at /usr/local/share/perl/5.14.2/HTML/Mason/ApacheHandler.pm line 168 HTML::Mason::Request::ApacheHandler::exec('HTML::Mason::Request::ApacheHandler=HASH(0x7fa889e07f80)') called at /usr/local/share/perl/5.14.2/HTML/Mason/ApacheHandler.pm line 825 HTML::Mason::ApacheHandler::handle_request('HTML::Mason::ApacheHandler=HASH(0x7fa889684d88)', 'Apache2::RequestRec=SCALAR(0x7fa889597f30)') called at (eval 29) line 8 HTML::Mason::ApacheHandler::handler('HTML::Mason::ApacheHandler', 'Apache2::RequestRec=SCALAR(0x7fa889597f30)') called at -e line 0 eval {...} at -e line 0