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N E W   R E L E A S E S 

Shipped August 5, 2019

Halloween d6 Dice Set

Put a spooky spin on any game that calls for a d6! These cleverly designed 19mm dice have the numbers 1-6 worked into the pumpkin design on each side! This Halloween set contains two orange dice with black ink, two black dice with orange ink, and two black dice with glow-in-the-dark ink.

Six 19-mm dice. Stock #131322, ISBN 080742099050. $10.95.

Munchkin Warhammer 40,000 Chaos Dice

Nothing says Chaos like these random number generators (as long as you only need numbers from 1 to 6). These six attractive dice will add an extra dose of Chaos to any Munchkin game . . . and they come with four new Munchkin Warhammer 40,000 cards!

Six 6-sided dice and four Munchkin Warhammer 40,000 cards in a blister. Stock #5646, ISBN 080742099074. $6.95.

Shipped July 22, 2019

Deadly Doodles

In this quick-playing doodle game, 1–4 players simultaneously draw paths through a dangerous dungeon. Draw cards, draw a path through your dungeon, and rack up points! Collect loot and fight monsters . . . or run away screaming! Can you defeat the dragon for the big score?

4 dry-erase boards, 4 dry-erase markers, 36 cards, rules Stock #1389, ISBN 080742099197. $19.95.
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Munchkin Steampunk: Girl Genius

Agatha Heterodyne and all her friends – and enemies! – invade your gaming table in Munchkin Steampunk: Girl Genius, an expansion for Munchkin Steampunk based on the hit webcomic from Studio Foglio. Designed by Steve Jackson and illustrated by Girl Genius creator Phil Foglio, this expansion includes new foes, new Treasures, and the fan-favorite Sparks . . . including new Spark tokens and rules for using them!

112 cards, 24 tokens, and a rulesheet. Stock #1575, ISBN 080742099333. $21.95.
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Munchkin Warhammer 40,000 Kill-O-Meter

The Emperor requires accurate information about the strength of his allies and his enemies in order to plan effectively. Now you can provide that information with the two-sided Munchkin Warhammer 40,000 Kill-O-Meter. Turn the dials as your combat strength goes up or down so you always know how tough you really are . . . or flip it over and use it for the monsters! This set also comes with four new Munchkin Warhammer 40,000 cards.

One two-sided combat counter and four Munchkin Warhammer 40,000 cards on a blister card. Stock #5647, ISBN 080742099067. $9.95.
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Illuminati d6 Dice Set

These dice contain the secrets of the universe. With them, you can:

  • Tell the future!
  • Affect the stock market!
  • Control fate!
  • Garner fame and fortune!

Actually, none of that is true. But you can use these dice in any game where you need six-sided dice, and if your opponents happen to ask about them . . . it's up to you whether they're cleared for that.

Six 19-mm dice Stock #5928, ISBN 080742099043. $10.95.
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R E P R I N T S 

Shipped August 5, 2019

Robin's Laws of Good Game Mastering (Reprint)

Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes?

Never fear, Game Masters! Robin D. Laws, noted game designer (Feng Shui, Hillfolk, GUMSHOE) and podcaster is here to help.

Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!

Whether you're running your first adventure or you've been gaming since the womb, the insights in this book will improve your Game Mastering faster than you can say, "Roll for initiative!"

32 pages. Stock #3009, ISBN 978-1-55634-629-3. $12.95.

Shipped July 22, 2019

Zombie Dice (Reprint)

Eat brains. Don't get shotgunned.

You are a zombie. You want braaains. More brains than any of your zombie buddies.

Zombie Dice is fun for any zombie fan (or the whole zombie family). The 13 custom dice are your victims. Push your luck to eat their brains, but stop before the shotgun blasts end your turn!

It's a great quick game. Play it at lunch (braaiiiiiins!) or while you're in line for a zombie movie . . . !

Two or more can play. Each game takes 10 to 20 minutes, and can be taught in a single round.

13 custom dice, dice cup, and rules. Stock #131313, UPC 837654320419. $13.13.
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Shipped July 22, 2019

Zombie Dice Horde Edition (Reprint)

Eat brains. Don't get shotgunned. Now with expansions!

It's Zombie Dice and two expansions – in one delicious, brain-filled package!

You are a zombie. You want brains. More brains than any of your zombie buddies.

Zombie Dice is a quick and easy game for gamers and non-gamers alike. Great for large groups. The 13 custom dice represent victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!

This box includes:

  • Zombie Dice, the classic game.
  • Zombie Dice 2 – Double Feature. Add the Hunk and Hottie dice to raise the stakes. Or toss in Santa's die to get gifts every zombie will love.
  • Zombie Dice 3 – School Bus. The living call it the School Bus. The zombies call it a lunch wagon. With this massive die, you get 12 sides of pure mayhem.
  • A drawstring dice bag and a score pad.

Complete contents: 16 six-sided dice, a 12-sided die, 10 brain counters, 4 shotgun counters, a score pad, a dice bag, and a rule sheet.

16 six-sided dice, a 12-sided die, 10 brain counters, 4 shotgun counters, a score pad, a dice bag, and a rule sheet Stock #131341, ISBN 091037863430. $24.95.
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Shipped July 22, 2019

Illuminati (Second Edition) (Reprint)

They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.

Now, this classic game of conspiracy and world conquest has been updated to include current events and up-to-date references! Illuminati is for two to six players and contains 110 cards with new card back designs. It features new art created by Lar deSouza, known for his 2008 Shuster Award-winning online comic Least I Could Do.

As a winner of the Origins Award for Best Science Fiction Boardgame, Illuminati is one of the all-time greats. Now that it has been modernized for the 21st century, you'll wonder whether it's really only a game as you scheme your way to world domination!

Includes rules, 110 cards, 8 giant-sized reference cards, 2 sheets of money counters, and 2 dice. Stock #1387, ISBN 080742099807. $34.95.
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Shipped July 22, 2019

Munchkin (Reprint)

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

168 cards, one six-sided die, and a rulesheet. Stock #1408, UPC 837654320310. $24.95.
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Shipped July 22, 2019

Munchkin 2 – Unnatural Axe (Reprint)

112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demon. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Slug Thrower and, of course, the terrifying Unnatural Axe . . . and show them who's the greatest munchkin of all.

Munchkin 2 -- Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to any of the other Munchkin game sets instead. It'll work, and it'll be silly, and that's what we all want here.

112 cards in a tuckbox. Stock #1410, UPC 837654320457. $19.95.
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Shipped July 22, 2019

Munchkin 3 – Clerical Errors (Reprint)

Another 112 cards for the best-selling game of killing monsters and taking their stuff. Play a new Race: Gnomes! Try on the Bard Class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who's the mightiest, munchkinest dungeon delver of them all.

And this set has a special treat. We asked five of our favorite Comic Guys to do one card each. Inside you'll find:

This is not a standalone game. It is an expansion for Munchkin.

Munchkin is for ages 10 and up. Plays in one to two hours. Three to six players.

112 cards in a tuckbox. Stock #1416, UPC 837654320488. $19.95.
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Shipped July 22, 2019

Munchkin 4 – The Need For Steed (Reprint)

Munchkin 4 – The Need for Steed is an expansion for the original Munchkin – 112 more cards for killing monsters, stealing treasure, and backstabbing your fellow players. This set introduces Steeds, the trusty mounts of legend. But this is Munchkin, so these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Skin Horse), the Chicken, and Big Joe, who might be a Steed or might be a Hireling. It's hard to tell.

Hireling? Yes indeed, The Need for Steed has lots and lots of Hirelings! Add these valuable characters to your retinue, use their special abilities, and sacrifice them to save your own skin!

Feel the need . . . The Need for Steed!

112 cards and rulesheet in a tuckbox. Stock #1444, UPC 837654320631. $19.95.
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Shipped July 22, 2019

Munchkin Cthulhu (Reprint)

Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge -- Cthulhu! Will they survive? Will they retain their sanity? Will they . . . level up?

Munchkin Cthulhu is a stand-alone game that lampoons Lovecraft's Mythos and the horror gaming that surrounds it. Brought to you by Steve Jackson and John Kovalic, this set features four Classes -- including the Cultist -- and a lot of classic monsters from outside reality. And they all have Stuff you can take from their twitching bodies.

You can play Munchkin Cthulhu by itself, or combine it with any number of other Munchkin games for mind-bending silliness.

168 cards, a unique six-sided die, and a rulesheet. Stock #1447, UPC 837654320495. $24.95.
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Shipped July 22, 2019

Munchkin 5 – De-Ranged (Reprint)

More of the twisted humor of Steve Jackson and John Kovalic in a 112-card supplement for Munchkin!

De-Ranged has everything you love about http://www.worldofmunchkin.com/">Munchkin, including:

  • A new Class! Rangers can tame monsters and ride them!
  • Treasure! Track down the Philosopher's Scone, put Racing Stripes on your Steed, and fill your Canteen of Spleen with Carbonated Holy Water!
  • Monsters! Beware the Telemarketer, the Poultrygeist, and the Undead Clowns.
  • And imported monsters! That's right -- this set includes unique monsters created by the European Munchkin publishers, available for the first time in English. Quake in fear at the Brothers Grimm and the Snerks! Or just kill them and take their stuff. Your choice.

Munchkin 5 -- De-Ranged. All the munchkin-ism of a prestige class, with none of that annoying roleplaying stuff.

112 cards in a tuckbox. Stock #1450, UPC 837654320662. $19.95.
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Shipped July 22, 2019

Munchkin Zombies (Reprint)

Kill the Living! Eat their Brains! Braaiiinns!

It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. The "monsters" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lurching search for brains. So bravely you'll go forth, with mousetraps on your feet and a bowling trophy protecting your poor rotting head . . . to level up, or to die.

Again.

Ages 10 and up. Plays in one to two hours. Three to six players.

168 cards, one six-sided die, and a rulesheet, in a 6" x 9" box. Stock #1481, UPC 837654321010. $24.95.
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Shipped July 22, 2019

Munchkin Deluxe (Reprint)

What makes this edition "deluxe"? It's got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

A 10.5”x10.5” box with 168 full-color cards, one six-sided die, 12 pawns with plastic stands, a 20”x10” mounted gameboard, and a rulesheet. Stock #1483, UPC 837654320976. $29.95.
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W 2 3 

Shipped August 1, 2019

GURPS Template Toolkit 2: Races

Humans Are Only A Suggestion

A big part of what makes a game world interesting is its inhabitants – especially the nonhumans. This doesn't just mean the elves and dragons of fantasy, the aliens and robots of science fiction, the zombies and werewolves of horror, and the "toons" of animated features . . . GURPS lets you define real-world animals, plants, and machines using points, too. But creating a racial template for every important species and model in your setting is hard work.

GURPS Template Toolkit 2: Races shows you how to create solid racial templates for your campaign without going nuts. It starts from basic principles, like body morphology, native gravity and atmosphere, and what the being is made of (flesh, metal, fire, spirit . . .), so you can be sure the race's traits make sense for its role and habitat. But it also provides guidelines for tweaking the results to suit your dramatic needs.

All this comes with ample advice on what races imply for worldbuilding. Players aren't left out, either – there are guidelines for letting players modify or create racial templates. And even if your goal is to build a one-off character rather than an entire species, you're sure to get good use out of the many new traits, features, and meta-traits.

53-page PDF. Stock #37-0156, $10.00.
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Shipped July 25, 2019

The Fantasy Trip: In the Labyrinth

Monsters and Treasure!

Old-school dungeon-crawling is at its best in The Fantasy Trip. This book covers roleplaying, character creation and experience, and advanced magic and combat rules for players who already have Melee and Wizard. First released in 1980 and unavailable for decades, In the Labyrinth is back in a new, expanded, and improved edition for daring dungeon-delvers!

The PDF edition of this supplement is contained in the digital set for The Fantasy Trip Legacy Edition. If you own the Legacy Edition, you don't need this one!

179-page PDF. Stock #30-3455, $18.00.


A U G U S T   2 0 1 9 

Shipped August 5, 2019

Halloween d6 Dice Set

Put a spooky spin on any game that calls for a d6! These cleverly designed 19mm dice have the numbers 1-6 worked into the pumpkin design on each side! This Halloween set contains two orange dice with black ink, two black dice with orange ink, and two black dice with glow-in-the-dark ink.

Six 19-mm dice. Stock #131322, ISBN 080742099050. $10.95.

Munchkin Warhammer 40,000 Chaos Dice

Nothing says Chaos like these random number generators (as long as you only need numbers from 1 to 6). These six attractive dice will add an extra dose of Chaos to any Munchkin game . . . and they come with four new Munchkin Warhammer 40,000 cards!

Six 6-sided dice and four Munchkin Warhammer 40,000 cards in a blister. Stock #5646, ISBN 080742099074. $6.95.


R E P R I N T S 

Shipped August 5, 2019

Robin's Laws of Good Game Mastering (Reprint)

Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes?

Never fear, Game Masters! Robin D. Laws, noted game designer (Feng Shui, Hillfolk, GUMSHOE) and podcaster is here to help.

Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!

Whether you're running your first adventure or you've been gaming since the womb, the insights in this book will improve your Game Mastering faster than you can say, "Roll for initiative!"

32 pages. Stock #3009, ISBN 978-1-55634-629-3. $12.95.


W 2 3 

Shipped August 1, 2019

GURPS Template Toolkit 2: Races

Humans Are Only A Suggestion

A big part of what makes a game world interesting is its inhabitants – especially the nonhumans. This doesn't just mean the elves and dragons of fantasy, the aliens and robots of science fiction, the zombies and werewolves of horror, and the "toons" of animated features . . . GURPS lets you define real-world animals, plants, and machines using points, too. But creating a racial template for every important species and model in your setting is hard work.

GURPS Template Toolkit 2: Races shows you how to create solid racial templates for your campaign without going nuts. It starts from basic principles, like body morphology, native gravity and atmosphere, and what the being is made of (flesh, metal, fire, spirit . . .), so you can be sure the race's traits make sense for its role and habitat. But it also provides guidelines for tweaking the results to suit your dramatic needs.

All this comes with ample advice on what races imply for worldbuilding. Players aren't left out, either – there are guidelines for letting players modify or create racial templates. And even if your goal is to build a one-off character rather than an entire species, you're sure to get good use out of the many new traits, features, and meta-traits.

53-page PDF. Stock #37-0156, $10.00.
Buy Now!


S E P T E M B E R   2 0 1 9 

Shipping September 30, 2019

Z-Shot

There are 12 zombies coming to eat your brain. Before that happens, use that brain – and these 12 double-injection custom molded Bullet Dice – to either shoot a zombie now, or to strategically save that shot for later! Be the first player to shoot all 12 of your zombies.

Aim for the head ... !

12 custom Bullet Dice, a dice cup, a rulesheet, and a score pad. Stock #131344, ISBN 080742098466. $19.95.

Munchkin Mighty Monsters

A fast-playing, stand-alone card game based in the world of Steve Jackson's best-selling Munchkin. You and your monster buddies are hanging out in the dungeon, just waiting to wallop some munchkins . . . but there are just too many of them!

Play cards by matching either the rank or color of the last card played. Be careful — if you get stuck and can't play a card, bad stuff happens — the munchkins wallop you instead! The first player that gets walloped three times loses the game, and everyone else wins!

48 cards, a rulesheet and five Munchkin promo cards in a tuckbox. Stock #1438, ISBN 080742098305. $9.95.

Dice Bag: Skeletons

This drawstring bag is made of blue fabric, lined with black satin, and holds more than 100 assorted dice! The skeleton-adorned 6" x 9" bag will be a valuable addition to your next game day, no matter where you play!

Comes with a 19mm Cthulhu d6, pearlized blue with white pips.

Blue dice bag with skeleton designs on both sides; comes with one custom die. Stock #5210, ISBN 080742098176. $11.95.

Dice Bag: Lich

This drawstring bag is made of red fabric, lined with black satin, and holds more than 100 assorted dice! The lich-adorned 6" x 9" bag will be a valuable addition to your next game day, no matter where you play!

Comes with a 19mm Cthulhu d6, pearlized orange with yellow pips.

Red dice bag with lich designs on both sides; comes with one die. Stock #5211, ISBN 080742098169. $11.95.


R E P R I N T S 

Shipping September 30, 2019

GURPS Basic Set: Campaigns (Reprint)

With GURPS, you can be anyone you want -- an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better!

GURPS Basic Set: Campaigns combines information from the Third Edition GURPS Basic Set and GURPS Compendium II -- plus our new core setting, with infinite possibilities for timeline-hopping adventure! (You don't have to play in the core setting -- there isn't some game-altering metaplot -- but it's there if you want it.) This 240-page, full-color hardcover contains everything a GM needs to create and run a GURPS Fourth Edition campaign.

240 pages. Hardcover. Stock #01-0002, ISBN 978-1-55634-730-6. $34.95.


O C T O B E R   2 0 1 9 

Shipping October 14, 2019

Aw, Craps!

The classic street game goes to the can! Dump out these questionably-colored 16 mm dice and play with anyone, anywhere – even places you probably shouldn't.

Two six-sided dice, appropriately colored. A QR code leads to directions. Stock #131346, ISBN 080742098251. $3.95.

Dice Dragon Dice Bag

If you know gamers, you know they love their dice. And because they love their dice, they love cool bags to carry their dice in. The Dice Dragon Dice Bag shows a dragon who is just as much of a dice hoarder. The Lar deSouza art will appeal to every gamer and the sturdy fabric bag holds over 100 dice . . . that should be enough for even the most avid collector! Comes with two custom 16mm six-sided dice, each pearlized purple with pink pips.

Purple with black satin lining, 6 x 9, two 16mm dice Stock #5212, ISBN 080742098121. $13.95.

Army Men d6 Dice Set

The ubiquitous green army men of your childhood have made the jump from toys to games! This set of twelve 16mm six-siders is perfect for any battle. Emerge victorious as your opponents cower in fear of your overwhelmingly superior dice.

One dozen 16mm six-sided dice with the green toy soldiers from your childhood! Stock #5930, ISBN 080742098268. $13.95.

Shipping October 1, 2019

R E P R I N T S 

Shipping October 14, 2019

Star Munchkin Deluxe (Reprint)

Grab your laser sword. Fight every cyborg and alien you meet. Stab your rivals in the back and steal their stuff. Take the loot and run!

Star Munchkin Deluxe is the Star Munchkin you know and love, but with a board and standies for even better door-kicking action!

Star Munchkin, with a board and standies! Stock #1502, UPC 837654322413. $34.95.

Shipping October 1, 2019

Dungeon Fantasy Roleplaying Game (Reprint)

Storm Dungeons, Slay Monsters, Seize Treasure

A fun hack 'n' slash campaign challenges heroes with clever dungeons. To get the most out of your fantasy adventures, you need a game that lets you customize and perfect characters, monsters, treasures, and traps.

That's where the ready-to-play Dungeon Fantasy Roleplaying Game comes in. It harnesses the customizing power of the award-winning Generic Universal RolePlaying System (GURPS), and streamlines it so you have exactly what you need to take fully-realized characters on fantastic adventures.

Choose from 11 classic professions and nine races. Tailor your hero using quick-start templates and the time-tested GURPS point-build system. Gear up with a massive list of customizable armor and weapons. Pick from over 400 spells. Then battle foes chosen from more than 80 monsters.

All this power guarantees epic games in no time . . . starting with the new adventure that comes in the box!

5 books, 2 large double-sided maps, cardboard figures, and 6-sided dice. Stock #01-1005, ISBN 091037863317. $79.95.


N O V E M B E R   2 0 1 9 

Shipping November 1, 2019

Munchkin Warhammer Age of Sigmar

Mighty Battles for the Mortal Realms . . . The Eight Realms of Warhammer Age of Sigmar form a new battleground for Munchkin players to explore – by which we mean kill monsters and take their stuff, obviously. First launched in 2015, Warhammer Age of Sigmar has found a home on game tables worldwide. Its rich story and variety of foes are a perfect match for your Munchkin game. Play as a soldier of one of the Armies in the Grand Alliances, as you fight against the numberless minions of Chaos and Death! Best of all, it's completely compatible with Munchkin Warhammer 40,000 and its expansions . . . create a truly epic battle by mixing the sets!

This game contains 168 cards, a gameboard, rulesheet, one custom six-sided die, and 12 standies with plastic stands. Stock #4484, ISBN 080742099012. $29.95.

Dice Bag: Illuminati

What should you do if you have too many dice? (Well, that’s silly, because you can NEVER have too many dice!) But what you COULD do is pick up this dice bag! This striking (and roomy) Illuminati-themed dice bag will help you keep all those treasures right at your fingertips. The drawstring bag is made of gray fabric, lined with black satin, and holds more than 100 assorted dice! This 6” x 9” bag will be a valuable addition to your next game day, no matter where you play!

Dark gray dice bag with an Illuminati d6 in gray. Stock #5207, ISBN 080742098206. $13.95.

Dice Bag: Cthulhu

So many dice ... What's a gamer to do? This distinctive dice bag will help you keep all your riches (and dice) together, no matter where you are! The drawstring bag is made of green fabric, lined with black satin, and holds more than 100 assorted dice! This Cthulhu-adorned 6" x 9" bag will come in handy on your next game day!

Green dice bag. Comes with a yellow and green 19mm Cthulhu die. Stock #5208, ISBN 080742098190. $13.95.


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