Daily Illuminator

October 1, 2018: Post-Apocalyptic Peril And Fantasy Fun, With Pyramid!

Pyramid #3/119: After the End II

The old world is gone, and the future awaits. The post-apocalyptic possibilities of GURPS After the End are spotlighted this month in Pyramid #3/119: After the End II.

This issue includes a campaign setting where werewolves reign supreme, an adventure where home may be where your heart is, a collection of ready-to-use adventure seeds (complete with GURPS stats), and more.

But that's not all! There's also a special section devoted to The Fantasy Trip . . . a celebration after the end of its successful Kickstarter. (See what we did there?) It features new character-creation possibilities, a guide to coins and money on Cidri, and flavorful fiction from TFT Line Editor Guy McLimore.

Whether you're in a fantastic realm or a post-apocalyptic wasteland, life just got more interesting with Pyramid #3/119: After the End II. Download it today from Warehouse 23!

-- Steven Marsh

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