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Daily Illuminator Archive for September 2006
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September 1, 2006:
If you're dangling from a cliff's edge on the planet Genesis, hang in there, baby. The Star Trek franchise has ever been a source of strength and encouragement for its fans, and now an hour's worth of TV has been compacted into two dimensions . . .
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September 2, 2006:
Probably the best toy I never got to play with is Lego Mindstorms, which lets you create programmable robots out of Lego pieces. Now there's a new version, 32-bit smart, and oh, for a spare day in every week . . .
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September 3, 2006:
Munchkin has made it to the finals of the German Boardgame Championship 2007, run by the Spielezentrum (Games Centre) in the card game category. If Munchkin wins, a free online version will be available at BrettspielWelt (Boardgame World) as part of the championship . . .
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September 4, 2006:
Yes! The Japanese edition of Munchkin is out! . . .
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September 5, 2006:
I am unofficially advised that Munchkin won the German competition by a good margin. Thanks to everyone who voted . . .
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September 6, 2006:
For the next three days I'll be at the Austin Game Conference. As the name implies, though, I get to sleep in my own bed . . .
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September 7, 2006:
Too many good cons too close. Worldcon, DragonCon, and now PAX bumping heads in late August . . .
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September 8, 2006:
You're going to die. Okay, you didn't want to think about that, but you'd like to put it off, right? . . .
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September 9, 2006:
Those of you who keep track of our new releases page may have noticed that some release dates have moved around. We may be able to pull GURPS Ultra-Tech back into 2006, but the changes are in line with what we currently believe, and right now we don't think we can get everything finished on that in time to ship it before January 2007. Evil Ted also moves to January, simply because the pipeline ahead of it is full . . .
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September 10, 2006:
The bullet points:
The presentations, on average, had less substance than last year. There seemed to be more sponsored promotion and less actual, useful thought . . .
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September 11, 2006:
No, really. You, and we mean YOU, you specifically, are very important to us . . .
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September 13, 2006:
I am delighted to report that the Temeraire series ( His Majesty's Dragon and sequels) has been optioned for film by Peter Jackson. For details, read author Naomi Novik's happy blog post . . .
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September 14, 2006:
I try to think about upcoming Munchkin releases at least a year ahead. In today's uncertain market, there's one thing we're absolutely sure of . . . you want more Munchkin stuff and you want it now . . .
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September 15, 2006:
We have an immediate opening for a new member of our Warehouse 23 Staff . . .
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September 16, 2006:
The "tenth planet," provisionally named Xena, is now officially named . . . ERIS! . . .
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September 17, 2006:
Early animators often had more than one bone to pick with their employers - long hours, bad pay, not enough recognition for their work. Michael Paulus pays homage to their rib-tickling results, and labors to uncover the inner workings of some of their more famous creations . . .
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September 18, 2006:
PopCap Games is a very young company that quickly became a significant creative force and a market leader in casual (digital) gaming. I know I've spent quite a bit of time with their offerings . . . . .
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September 20, 2006:
So today we got some extra use out of our nice flagpole. Arrr! . . .
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September 21, 2006:
Our newest SJ Games original supplement on e23 is Litheroy, an In Nomine Archangel writeup by Eric Burns. Those of you who are webcomic fans may know Eric better as the Websnark.
Litheroy has been up for several days now, and we are happy to note that it's the second-most-downloaded file of the last 30 days, and is currently tied for the second highest rating ever . . .
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September 22, 2006:
I spent the evening at the Alamo Draft House, which is holding the "Fantastic Fest 2006" this week. Tonight was the sneak preview of the prequel to The Texas Chainsaw Massacre . . .
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September 23, 2006:
Think small. They're trying to improve upon jet-pack technology with model rocket engines at Skywalker Jets, and they're willing to let you partner with them. $100,000 gets you in the door, and another 100k . . . well, gets you almost as high as he's gotten . . .
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September 24, 2006:
Atlas Games was one of the companies that Warehouse 23 carried when it first opened, back in 1999. Atlas Games was the first company to select Warehouse 23 as their official online store, and they've been a great partner ever since. And now Atlas Games has taken that partnership one step further, by making e23, our digital games store, an official distributor of their PDF line . . .
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September 25, 2006:
Sometimes you have to do a story just for the title . . . . .
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September 26, 2006:
Monday morning. Mike had never been in good health . . .
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September 27, 2006:
This afternoon Monica picked up one of the flowerpots in the lobby to move it to a stand. The bottom came loose, and this guy, about a foot and a half long, was curled up inside . . .
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September 28, 2006:
It's here, and ready to hear! Episode Three of the Fnordcast is online and available for listening . . .
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September 29, 2006:
It's been a while since we sent you on a quest looking for some twisted enlightenment, so here's Oh My Eris!!!!!! (dot com), a purveyor of books and philosophy aplenty on the subject. Insert here the usual warnings about adult language and the sorts of things you'll find when you turn a blind corner on the Web . . .
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September 30, 2006:
Spiffy, isn't it?
Super Munchkin 2 - The Narrow S Cape is sporting our new tuckbox packaging, suitable for hanging on a rack, sliding into a shelf, or being displayed face out. But if you're not interested in packaging geekery, the cards inside will add mightily to the glee you derive from crushing your opponents in Super Munchkin.
Super Munchkin 2 - The Narrow S Cape is currently traveling across America's heartland from the printer to our warehouse, where shipping is set to begin Real Soon Now . . .
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