Daily Illuminator

July 15, 2011: Coming In October!

Look for these to start shipping in October!

Giant Cthulhu Dice

Everybody loved the giant foam Cthulhu Dice set that we made for convention demos! They begged and pleaded. It was driving us mad. Mad, I tell you!

So we gave in and made enough for everybody.

It's a 4" foam 12-sided die, with tentacles, Elder Signs, and Great Cthulhu himself. It's SQUISHY!

Giant Cthulhu Dice comes in four different colors: yellow with black, purple with unspeakable green, dark red with gold, and dark green with yellow. Instead of the glass beads that the original set used for Sanity, Giant Cthulhu Dice includes 18 "silly bands" in the shape of Great Cthulhu himself! Put them on your wrist, or your tentacle, or wherever you want. Go crazy!

It's perfect for outdoors or for waiting in line. Keep Giant Cthulhu Dice in your backpack and drive your friends mad outdoors, waiting in line . . . It even floats, not that there's any way you can tell which side is up in the pool. But don't let that stop you!

A 4" foam 12-sided die and 18 "silly bands" in the shape of Cthulhu, packaged in a plastic bag with cardboard header. Stock #131317, ISBN 837654321201. $16.95.

 

Trophy Buck

Get that buck!

Trophy Buck is a fast-moving game about deer hunting. The 12 custom dice represent deer. Push your luck to bag the most points, but stop rolling before too many "startles" end your turn! Will you bring home a trophy, or will you just be looking at tracks?

3 to 8 can play. Each game takes 10 to 20 minutes, and can be taught in a single round. It comes in a durable cammo bag -- great to take on camping or hunting trips.

Trophy Buck is based on the Zombie Dice mechanic -- but with four dice colors and 12 dice, it's a brand new experience.

12 custom dice and rules in a durable camo bag. Stock #1380, ISBN 837654321195. $9.95.

Munchkin Axe Cop

Chop Off Their Heads And Take Their Stuff!

Axe Cop is a cop. With an axe. And he knows how to use it.

Axe Cop is the hit webcomic written by Malachai Nicolle (age 5) and drawn by his brother Ethan (age 29). With his friends Dinosaur Soldier and Sockarang, Axe Cop fights crime! He hunts down the bad guys (like Giant Robot Zombie, Vampire Man Baby Kid, and Dr. Stinky Head) and CHOPS THEIR HEADS OFF. Just don't get blood on you, or you might turn into something totally different, like Bat Warthog Man or Avocado Warrior.

There's only one game that can match the anything-goes action of Axe Cop -- and it's Munchkin. So clearly we had to bring you . . . Munchkin Axe Cop. Using original art from the series (and a few brand-new pieces by Ethan Nicolle), this game drops you into the world of Axe Cop.

You know what to do. Chop the bad guys' heads off and TAKE THEIR STUFF!

Boxed game with 168 cards, rules, and die. Stock #4401, ISBN 837654321157. $24.95.

Zombie Chibithulhu

Cute. Cuddly. Cannibalistic.

Our line of Chibithulhu plush toys has been very popular. Now we've zombified it!

This 10”-tall soft and huggable plush figure features huge, adorable, dead eyes, a juicy pink brain on the chest . . . and tentacles. It's made of all-new materials, and is machine washable.

Of course, this toy includes a special rule, which will help you during Munchkin Zombies games.

10" tall plush toy. Stock #9407, ISBN 837654321331. $22.95.

GURPS Tactical Shooting

The smell of black powder and cordite. The quick blinding of a muzzle flash. The deafening roar of a close-quarter gunshot. Forget the movies; true shooting is exciting enough for a thousand stories -- if you live long enough to tell the tale.

GURPS Tactical Shooting does for life-like shooting what GURPS Martial Arts brings to real hand-to-hand combat -- gives all the information you need to bring realistic firearm combat to the gaming table:

  • Dozens of new rules, options, and possibilities for realistic shooting. Discover the different stances shooters use to give them an edge. Recognize the advantages and pitfalls of high-speed shooting. Train in the tactics that will keep you alive in ambushes or urban battlefields. Learn who shoots first in a standoff!
  • Over 20 new perks for realistic shooters. Now you can be Cool Under Fire, Sure-Footed, or the Fastest Gun in the West!
  • Nearly 20 techniques for firearm fans. Hone your Precision Aiming, become proficient in a Dual-Weapon Attack, or learn how to Work by Touch.
  • Six styles of gunfighting. Discover what you need to know to be a rifleman, sharpshooter, or shotgunner!
  • More than 40 new firearms! Information on new handguns, rifles, shotguns, machine guns, grenade launchers, and more.
  • New gear for gun enthusiasts. Expanding and augmenting the equipment from GURPS High-Tech with more than 30 new gun-related items and options, including tripods, slings, sights, and camouflage -- all designed to give the shooter a realistic advantage.
  • New ammo options. Learn how, where, and why you might want to use hollow-point, buckshot, match-grade, or subsonic ammunition.
  • And more! Find out what weapons are issued to some of the world's best militaries. Debunk the myth of "tin star armor." And learn why "gangsta shooting" is never a good idea!

Whether you're looking to ramp up the realism of your modern-day adventures, build and equip characters who are sharpshooting specialists, or arm the heroes (and villains!) with tactics and tricks to shift the odds, GURPS Tactical Shooting is loaded for bear!

88-page B&W softcover. Stock #01-6196, ISBN 978-1-55634-804-4. $19.95.

-- Paul Chapman


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