June 16, 2010: September Releases
This jumbo list is everything we currently have scheduled for release in September 2010. Lots of stuff, isn't it? You'd think there was a major gift-buying holiday in the bottom of the year . . .
Munchkin came out in 2001. Since then, we've published eight more core games and over a dozen expansion sets. We've learned a lot in the last nine years, and new printings of Munchkin and its sequels will change some cards for clarity or balance.
But we don't expect our fans to buy their Munchkin collection all over again. Instead, we created Munchkin: Go Up a Level. This box contains 132 updated cards. They span every Munchkin set except Munchkin 6 – Demented Dungeons, Munchkin Dice, and the Fairy Dust and Waiting for Santa boosters . . . none of which needs any updating.
132 cards in a tuckbox. Stock #1464, ISBN 837654320013. $11.99.
Frag is about blowing stuff up. This expansion brings you new things to blow up, new weapons to blow them up with, and new places to do it.
Arm yourself with the Assault Shotgun and the Shock Glove. Fight across two new maps, with lava and water terrain . . . either one can link to the gameboard from Frag Gold Edition for nearly ten square feet of arena! Blow up barrels and set off a chain reaction. Doors that open the Frag way . . . you have to shoot at the switch! And new scenarios, including the classic Last Man Standing.
More weapons, more hazards, more targets. More . . . FTW!
21" x 33" gameboard, 10 cards, counters, and rulesheet, in a shrinkwrapped bundle. Stock #1905, ISBN 837654320792. $29.99.
When Cthulhu eats your sanity, you're in trouble. But when he eats your dice, he'll give them back.
The Cthulhu Dice Bag is soft plush, with far more eyes, tentacles, and wings than any ordinary dice bag. He'll hold dozens of ordinary six-siders or non-Euclidean polyhedrons in his zippered pouch. Or, of course, Sanity tokens from Cthulhu Dice. Or cursed jewels, or gravel, or bus tokens, or all of them together. Just remember that to get them out, you have to put your hand inside Cthulhu. If you are okay with that, this is the perfect dice bag for you.
Using the Cthulhu Dice Bag in summoning rituals is not recommended, but mostly because summoning Cthulhu is really a bad idea. Just let him hold your dice.
Cthulhu-shaped plush dice bag, 15" long from wingtip to tentacle-tip, and 9" wide from tentacle to tentacle. Stock #9431, ISBN 837654320761. $29.99.
Super Munchkin 2 - The Narrow S Cape (Reprint)
There comes a time in every munchkin's career when he's taken on more than he can handle, bitten off more than he can chew, gotten in over his head. So run away! And laugh! It's time for -- the Narrow S Cape!
With 112 cards to enhance your Super Munchkin game, The Narrow S Cape teems with new villains like the contemptible Cheese Wiz, Gothzilla (with earthquake-causing platform boot action!), and the Ratwoman. And lest you feel overwhelmed by villainy, this expansion also features new items, new Powers and a new Class: the Brain!
Wield the Slide Rule and Power Ring against Sister Blister! Tackle Tackyman with the Trampoline! Survive the Two-Hour Monolog because you were Raised By Armadillos! And flee from Shaenon K. Garrity's fearsome Foot and the unfortunate, mind-controlled Too Much Coffee Man!
Super Munchkin 2 -- The Narrow S Cape . . . the newest super-expansion for the bestselling Munchkin series.
112 cards in a tuckbox. Stock #1445, ISBN 837654320532. $19.99.
-- Paul Chapman
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