System error

error:  Can't call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117.
context: 
... 
113:  my $self = shift(@_);
114:  my $query_nickname = shift(@_);
115:  my $query = shift(@_);
116: 
117:  $self->{"queries"}->{$query_nickname} = $self->{"db"}->prepare($query);
118: 
119:  return 1;
120:  }
121: 
... 
code stack:  /usr/local/lib/site_perl/SJG/Configuration/DB.pm:117
/usr/local/lib/site_perl/SJG/Configuration/DB.pm:89
/home/www/secure/ill/comps/illcal.mas:131
/home/www/secure/ill/ill.html:150
/home/www/secure/ill/index.html:4
/home/www/secure/ill/archive/dhandler:3
raw error






























Can't call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117.


Trace begun at /usr/local/share/perl/5.14.2/HTML/Mason/Exceptions.pm line 125
HTML::Mason::Exceptions::rethrow_exception('Can\'t call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117.^J') called at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117
SJG::Configuration::DB::prepare('SJG::Configuration::DB=HASH(0x7ffb65cbefd0)', 'RESERVED', 'select name from qdata where qname=? and upload_date=?') called at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 89
SJG::Configuration::DB::sql('SJG::Configuration::DB=HASH(0x7ffb65cbefd0)', 'select name from qdata where qname=? and upload_date=?', 'illq', '2024-05-01') called at /home/www/secure/ill/comps/illcal.mas line 131
HTML::Mason::Commands::__ANON__('sqldate', '2024-05-23') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7ffb65ca1a40)', 'sqldate', '2024-05-23') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292
HTML::Mason::Request::comp(undef, undef, 'sqldate', '2024-05-23') called at /home/www/secure/ill/ill.html line 150
HTML::Mason::Commands::__ANON__('sqldate', '2024-05-23', 'illuminator', '^J^I^I^I<h1>May 23, 2024: Inventory On The First Play?</h1>^J^I^I^I<p>^M^J^IAm I alone in taking inventory of new games as I open &#39;em? When I&#39;m enjoying that <a href="https://www.sjgames.com/ill/archive/May_03_2024/The_Curious_Appeal_Of_New_Games">new-game smell</a>, I&#39;ll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself. If I&#39;m really feeling my oats (especially if I&#39;m the one who has to <a href="https://www.sjgames.com/ill/archive/May_07_2024/Winner_Takes_All_To_The_Game_Closet">put the game away</a>), I&#39;ll do an inventory <i>after</i> the game as well. If a game doesn&#39;t have a complete parts list, I&#39;ll often whip up my own before the game gets sequestered back into its cardboard home. There&#39;s nothing more frustrating than discovering one has lost a die, pawn, chit, or card a few months down the road, long after vacuum cleaners or free-roaming house rabbits have made a tasty snack of something irreplaceable.</p>^M^J<p>^M^J^II&#39;m especially grateful when publishers provide <i>detailed</i> inventory lists. If I&#39;m looking for a complete card list for (say) <a href="https://munchkin.game/products/games/munchkin/munchkin-9-jurassic-snark/"><i><b>Munchkin 9 &mdash; Jurassic Snark</b></i></a>, it&#39;s awesome to get it straight from the makers. But many games have robust-enough fan communities that such lists often exist in unofficial capacities via sites like <a href="https://boardgamegeek.com/">BoardGameGeek</a>. Regardless, I&#39;ve avoided <i>many</i> future problems of lost-part woes with a few minutes of extra organization at the beginning and end of games.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I        ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J    <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <span class="addthis_separator">|</span>^J    <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J    <a href="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" class="small">Permalink</a> &bull;^J    <a href="/ill/archive/" class="small">Archive</a> &bull;^J    <a href="/ill/illsotw/" class="small">Illuminated&nbsp;Site&nbsp;of&nbsp;the&nbsp;Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Inventory On The First Play?', 'mobile', 0, 'description', 'Am I alone in taking inventory of new games as I open &#39;em? When I&#39;m enjoying that new-game smell, I&#39;ll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself . . .') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7ffb65cbf2a0)', 'sqldate', '2024-05-23', 'illuminator', '^J^I^I^I<h1>May 23, 2024: Inventory On The First Play?</h1>^J^I^I^I<p>^M^J^IAm I alone in taking inventory of new games as I open &#39;em? When I&#39;m enjoying that <a href="https://www.sjgames.com/ill/archive/May_03_2024/The_Curious_Appeal_Of_New_Games">new-game smell</a>, I&#39;ll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself. If I&#39;m really feeling my oats (especially if I&#39;m the one who has to <a href="https://www.sjgames.com/ill/archive/May_07_2024/Winner_Takes_All_To_The_Game_Closet">put the game away</a>), I&#39;ll do an inventory <i>after</i> the game as well. If a game doesn&#39;t have a complete parts list, I&#39;ll often whip up my own before the game gets sequestered back into its cardboard home. There&#39;s nothing more frustrating than discovering one has lost a die, pawn, chit, or card a few months down the road, long after vacuum cleaners or free-roaming house rabbits have made a tasty snack of something irreplaceable.</p>^M^J<p>^M^J^II&#39;m especially grateful when publishers provide <i>detailed</i> inventory lists. If I&#39;m looking for a complete card list for (say) <a href="https://munchkin.game/products/games/munchkin/munchkin-9-jurassic-snark/"><i><b>Munchkin 9 &mdash; Jurassic Snark</b></i></a>, it&#39;s awesome to get it straight from the makers. But many games have robust-enough fan communities that such lists often exist in unofficial capacities via sites like <a href="https://boardgamegeek.com/">BoardGameGeek</a>. Regardless, I&#39;ve avoided <i>many</i> future problems of lost-part woes with a few minutes of extra organization at the beginning and end of games.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I        ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J    <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <span class="addthis_separator">|</span>^J    <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J    <a href="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" class="small">Permalink</a> &bull;^J    <a href="/ill/archive/" class="small">Archive</a> &bull;^J    <a href="/ill/illsotw/" class="small">Illuminated&nbsp;Site&nbsp;of&nbsp;the&nbsp;Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Inventory On The First Play?', 'mobile', 0, 'description', 'Am I alone in taking inventory of new games as I open &#39;em? When I&#39;m enjoying that new-game smell, I&#39;ll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself . . .') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292
HTML::Mason::Request::comp(undef, undef, 'sqldate', '2024-05-23', 'illuminator', '^J^I^I^I<h1>May 23, 2024: Inventory On The First Play?</h1>^J^I^I^I<p>^M^J^IAm I alone in taking inventory of new games as I open &#39;em? When I&#39;m enjoying that <a href="https://www.sjgames.com/ill/archive/May_03_2024/The_Curious_Appeal_Of_New_Games">new-game smell</a>, I&#39;ll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself. If I&#39;m really feeling my oats (especially if I&#39;m the one who has to <a href="https://www.sjgames.com/ill/archive/May_07_2024/Winner_Takes_All_To_The_Game_Closet">put the game away</a>), I&#39;ll do an inventory <i>after</i> the game as well. If a game doesn&#39;t have a complete parts list, I&#39;ll often whip up my own before the game gets sequestered back into its cardboard home. There&#39;s nothing more frustrating than discovering one has lost a die, pawn, chit, or card a few months down the road, long after vacuum cleaners or free-roaming house rabbits have made a tasty snack of something irreplaceable.</p>^M^J<p>^M^J^II&#39;m especially grateful when publishers provide <i>detailed</i> inventory lists. If I&#39;m looking for a complete card list for (say) <a href="https://munchkin.game/products/games/munchkin/munchkin-9-jurassic-snark/"><i><b>Munchkin 9 &mdash; Jurassic Snark</b></i></a>, it&#39;s awesome to get it straight from the makers. But many games have robust-enough fan communities that such lists often exist in unofficial capacities via sites like <a href="https://boardgamegeek.com/">BoardGameGeek</a>. Regardless, I&#39;ve avoided <i>many</i> future problems of lost-part woes with a few minutes of extra organization at the beginning and end of games.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I        ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J    <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J    <span class="addthis_separator">|</span>^J    <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J    <a href="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" class="small">Permalink</a> &bull;^J    <a href="/ill/archive/" class="small">Archive</a> &bull;^J    <a href="/ill/illsotw/" class="small">Illuminated&nbsp;Site&nbsp;of&nbsp;the&nbsp;Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Inventory On The First Play?', 'mobile', 0, 'description', 'Am I alone in taking inventory of new games as I open &#39;em? When I&#39;m enjoying that new-game smell, I&#39;ll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself . . .') called at /home/www/secure/ill/index.html line 4
HTML::Mason::Commands::__ANON__('month', 'May', 'day', 23, 'year', 2024, 'u', undef) called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7ffb65cd5cb0)', 'month', 'May', 'day', 23, 'year', 2024, 'u', undef) called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292
HTML::Mason::Request::comp(undef, undef, 'month', 'May', 'day', 23, 'year', 2024, 'u', undef) called at /home/www/secure/ill/archive/dhandler line 3
HTML::Mason::Commands::__ANON__ at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7ffb65cfd168)') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1297
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292
HTML::Mason::Request::comp(undef, undef, undef) called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 481
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 481
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 433
HTML::Mason::Request::exec('HTML::Mason::Request::ApacheHandler=HASH(0x7ffb65cf1ae8)') called at /usr/local/share/perl/5.14.2/HTML/Mason/ApacheHandler.pm line 168
HTML::Mason::Request::ApacheHandler::exec('HTML::Mason::Request::ApacheHandler=HASH(0x7ffb65cf1ae8)') called at /usr/local/share/perl/5.14.2/HTML/Mason/ApacheHandler.pm line 825
HTML::Mason::ApacheHandler::handle_request('HTML::Mason::ApacheHandler=HASH(0x7ffb65d02ad0)', 'Apache2::RequestRec=SCALAR(0x7ffb65d085f8)') called at (eval 29) line 8
HTML::Mason::ApacheHandler::handler('HTML::Mason::ApacheHandler', 'Apache2::RequestRec=SCALAR(0x7ffb65d085f8)') called at -e line 0
eval {...} at -e line 0