System error
error: | Can't call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117. |
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context: |
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code stack: |
/usr/local/lib/site_perl/SJG/Configuration/DB.pm:117 /usr/local/lib/site_perl/SJG/Configuration/DB.pm:89 /home/www/secure/ill/comps/illcal.mas:131 /home/www/secure/ill/ill.html:150 /home/www/secure/ill/index.html:4 /home/www/secure/ill/archive/dhandler:3 |
Can't call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117. Trace begun at /usr/local/share/perl/5.14.2/HTML/Mason/Exceptions.pm line 125 HTML::Mason::Exceptions::rethrow_exception('Can\'t call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117.^J') called at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117 SJG::Configuration::DB::prepare('SJG::Configuration::DB=HASH(0x7ffb65cbefd0)', 'RESERVED', 'select name from qdata where qname=? and upload_date=?') called at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 89 SJG::Configuration::DB::sql('SJG::Configuration::DB=HASH(0x7ffb65cbefd0)', 'select name from qdata where qname=? and upload_date=?', 'illq', '2024-05-01') called at /home/www/secure/ill/comps/illcal.mas line 131 HTML::Mason::Commands::__ANON__('sqldate', '2024-05-23') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135 HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7ffb65ca1a40)', 'sqldate', '2024-05-23') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292 HTML::Mason::Request::comp(undef, undef, 'sqldate', '2024-05-23') called at /home/www/secure/ill/ill.html line 150 HTML::Mason::Commands::__ANON__('sqldate', '2024-05-23', 'illuminator', '^J^I^I^I<h1>May 23, 2024: Inventory On The First Play?</h1>^J^I^I^I<p>^M^J^IAm I alone in taking inventory of new games as I open 'em? When I'm enjoying that <a href="https://www.sjgames.com/ill/archive/May_03_2024/The_Curious_Appeal_Of_New_Games">new-game smell</a>, I'll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself. If I'm really feeling my oats (especially if I'm the one who has to <a href="https://www.sjgames.com/ill/archive/May_07_2024/Winner_Takes_All_To_The_Game_Closet">put the game away</a>), I'll do an inventory <i>after</i> the game as well. If a game doesn't have a complete parts list, I'll often whip up my own before the game gets sequestered back into its cardboard home. There's nothing more frustrating than discovering one has lost a die, pawn, chit, or card a few months down the road, long after vacuum cleaners or free-roaming house rabbits have made a tasty snack of something irreplaceable.</p>^M^J<p>^M^J^II'm especially grateful when publishers provide <i>detailed</i> inventory lists. If I'm looking for a complete card list for (say) <a href="https://munchkin.game/products/games/munchkin/munchkin-9-jurassic-snark/"><i><b>Munchkin 9 — Jurassic Snark</b></i></a>, it's awesome to get it straight from the makers. But many games have robust-enough fan communities that such lists often exist in unofficial capacities via sites like <a href="https://boardgamegeek.com/">BoardGameGeek</a>. Regardless, I've avoided <i>many</i> future problems of lost-part woes with a few minutes of extra organization at the beginning and end of games.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <span class="addthis_separator">|</span>^J <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J <a href="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" class="small">Permalink</a> •^J <a href="/ill/archive/" class="small">Archive</a> •^J <a href="/ill/illsotw/" class="small">Illuminated Site of the Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Inventory On The First Play?', 'mobile', 0, 'description', 'Am I alone in taking inventory of new games as I open 'em? When I'm enjoying that new-game smell, I'll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself . . .') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135 HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7ffb65cbf2a0)', 'sqldate', '2024-05-23', 'illuminator', '^J^I^I^I<h1>May 23, 2024: Inventory On The First Play?</h1>^J^I^I^I<p>^M^J^IAm I alone in taking inventory of new games as I open 'em? When I'm enjoying that <a href="https://www.sjgames.com/ill/archive/May_03_2024/The_Curious_Appeal_Of_New_Games">new-game smell</a>, I'll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself. If I'm really feeling my oats (especially if I'm the one who has to <a href="https://www.sjgames.com/ill/archive/May_07_2024/Winner_Takes_All_To_The_Game_Closet">put the game away</a>), I'll do an inventory <i>after</i> the game as well. If a game doesn't have a complete parts list, I'll often whip up my own before the game gets sequestered back into its cardboard home. There's nothing more frustrating than discovering one has lost a die, pawn, chit, or card a few months down the road, long after vacuum cleaners or free-roaming house rabbits have made a tasty snack of something irreplaceable.</p>^M^J<p>^M^J^II'm especially grateful when publishers provide <i>detailed</i> inventory lists. If I'm looking for a complete card list for (say) <a href="https://munchkin.game/products/games/munchkin/munchkin-9-jurassic-snark/"><i><b>Munchkin 9 — Jurassic Snark</b></i></a>, it's awesome to get it straight from the makers. But many games have robust-enough fan communities that such lists often exist in unofficial capacities via sites like <a href="https://boardgamegeek.com/">BoardGameGeek</a>. Regardless, I've avoided <i>many</i> future problems of lost-part woes with a few minutes of extra organization at the beginning and end of games.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <span class="addthis_separator">|</span>^J <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J <a href="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" class="small">Permalink</a> •^J <a href="/ill/archive/" class="small">Archive</a> •^J <a href="/ill/illsotw/" class="small">Illuminated Site of the Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Inventory On The First Play?', 'mobile', 0, 'description', 'Am I alone in taking inventory of new games as I open 'em? When I'm enjoying that new-game smell, I'll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself . . .') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292 HTML::Mason::Request::comp(undef, undef, 'sqldate', '2024-05-23', 'illuminator', '^J^I^I^I<h1>May 23, 2024: Inventory On The First Play?</h1>^J^I^I^I<p>^M^J^IAm I alone in taking inventory of new games as I open 'em? When I'm enjoying that <a href="https://www.sjgames.com/ill/archive/May_03_2024/The_Curious_Appeal_Of_New_Games">new-game smell</a>, I'll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself. If I'm really feeling my oats (especially if I'm the one who has to <a href="https://www.sjgames.com/ill/archive/May_07_2024/Winner_Takes_All_To_The_Game_Closet">put the game away</a>), I'll do an inventory <i>after</i> the game as well. If a game doesn't have a complete parts list, I'll often whip up my own before the game gets sequestered back into its cardboard home. There's nothing more frustrating than discovering one has lost a die, pawn, chit, or card a few months down the road, long after vacuum cleaners or free-roaming house rabbits have made a tasty snack of something irreplaceable.</p>^M^J<p>^M^J^II'm especially grateful when publishers provide <i>detailed</i> inventory lists. If I'm looking for a complete card list for (say) <a href="https://munchkin.game/products/games/munchkin/munchkin-9-jurassic-snark/"><i><b>Munchkin 9 — Jurassic Snark</b></i></a>, it's awesome to get it straight from the makers. But many games have robust-enough fan communities that such lists often exist in unofficial capacities via sites like <a href="https://boardgamegeek.com/">BoardGameGeek</a>. Regardless, I've avoided <i>many</i> future problems of lost-part woes with a few minutes of extra organization at the beginning and end of games.</p>^M^J<p>^M^J^I-- <a href="mailto:smarsh@sjgames.com">Steven Marsh</a></p>^M^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?"></a>^J <span class="addthis_separator">|</span>^J <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" addthis:title="Daily Illuminator: Inventory On The First Play?">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J <a href="http://secure.sjgames.com/ill/archive/May_23_2024/Inventory_On_The_First_Play" class="small">Permalink</a> •^J <a href="/ill/archive/" class="small">Archive</a> •^J <a href="/ill/illsotw/" class="small">Illuminated Site of the Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Inventory On The First Play?', 'mobile', 0, 'description', 'Am I alone in taking inventory of new games as I open 'em? When I'm enjoying that new-game smell, I'll generally do a quick count of the cards, parts, etc., and compare them with the parts list in the game itself . . .') called at /home/www/secure/ill/index.html line 4 HTML::Mason::Commands::__ANON__('month', 'May', 'day', 23, 'year', 2024, 'u', undef) called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135 HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7ffb65cd5cb0)', 'month', 'May', 'day', 23, 'year', 2024, 'u', undef) called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292 HTML::Mason::Request::comp(undef, undef, 'month', 'May', 'day', 23, 'year', 2024, 'u', undef) called at /home/www/secure/ill/archive/dhandler line 3 HTML::Mason::Commands::__ANON__ at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135 HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7ffb65cfd168)') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1297 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292 HTML::Mason::Request::comp(undef, undef, undef) called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 481 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 481 eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 433 HTML::Mason::Request::exec('HTML::Mason::Request::ApacheHandler=HASH(0x7ffb65cf1ae8)') called at /usr/local/share/perl/5.14.2/HTML/Mason/ApacheHandler.pm line 168 HTML::Mason::Request::ApacheHandler::exec('HTML::Mason::Request::ApacheHandler=HASH(0x7ffb65cf1ae8)') called at /usr/local/share/perl/5.14.2/HTML/Mason/ApacheHandler.pm line 825 HTML::Mason::ApacheHandler::handle_request('HTML::Mason::ApacheHandler=HASH(0x7ffb65d02ad0)', 'Apache2::RequestRec=SCALAR(0x7ffb65d085f8)') called at (eval 29) line 8 HTML::Mason::ApacheHandler::handler('HTML::Mason::ApacheHandler', 'Apache2::RequestRec=SCALAR(0x7ffb65d085f8)') called at -e line 0 eval {...} at -e line 0