System error

error:  Can't call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117.
context: 
... 
113:  my $self = shift(@_);
114:  my $query_nickname = shift(@_);
115:  my $query = shift(@_);
116: 
117:  $self->{"queries"}->{$query_nickname} = $self->{"db"}->prepare($query);
118: 
119:  return 1;
120:  }
121: 
... 
code stack:  /usr/local/lib/site_perl/SJG/Configuration/DB.pm:117
/usr/local/lib/site_perl/SJG/Configuration/DB.pm:89
/home/www/secure/ill/comps/illcal.mas:131
/home/www/secure/ill/ill.html:150
/home/www/secure/ill/index.html:4
/home/www/secure/ill/archive/dhandler:3
raw error






























Can't call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117.


Trace begun at /usr/local/share/perl/5.14.2/HTML/Mason/Exceptions.pm line 125
HTML::Mason::Exceptions::rethrow_exception('Can\'t call method "prepare" on an undefined value at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117.^J') called at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 117
SJG::Configuration::DB::prepare('SJG::Configuration::DB=HASH(0x7fa8896bd2a8)', 'RESERVED', 'select name from qdata where qname=? and upload_date=?') called at /usr/local/lib/site_perl/SJG/Configuration/DB.pm line 89
SJG::Configuration::DB::sql('SJG::Configuration::DB=HASH(0x7fa8896bd2a8)', 'select name from qdata where qname=? and upload_date=?', 'illq', '2010-09-01') called at /home/www/secure/ill/comps/illcal.mas line 131
HTML::Mason::Commands::__ANON__('sqldate', '2010-09-01') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7fa8897051c8)', 'sqldate', '2010-09-01') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292
HTML::Mason::Request::comp(undef, undef, 'sqldate', '2010-09-01') called at /home/www/secure/ill/ill.html line 150
HTML::Mason::Commands::__ANON__('sqldate', '2010-09-01', 'illuminator', '^J^I^I^I<h1>September 1, 2010: Undead In Your Phone</h1>^J^I^I^I<p><!-- <img src="http://www.sjgames.com/dice/zombiedice/img/cover_sm.jpg"> -->^M^J^M^J<a href="http://www.sjgames.com/apps/zombiedice/"><img hspace="8" border="0" align="left" width="250" vspace="6" alt="Zombie Dice app" src="http://www.sjgames.com/dice/zombiedice/img/zdapp.png" /></a>   ^M^J^M^JJust in case you missed the announcement, the numerous <a href="http://www.twitter.com/sjgames">Twitter</a> mentions, and the sounds of gleeful squealing coming from our office, <a href="http://zombiedice.sjgames.com"><i><b>Zombie Dice</b></i></a>  is now <a href="http://www.sjgames.com/apps/zombiedice/">on the iPhone</a>. It\'ll work on the iPad too (although there are rumors of an upcoming version optimized for the larger screen).</p>^M^J<p>The completely free version is you versus the AI, who\'s a bit snarky. For 99 cents, you can upgrade to the full version, which lets you play with up to eight zombies and makes the AI even smarter.</p>^M^J<p>It\'s our first actual game for Apple\'s new platform (the <a href="http://www.sjgames.com/apps/levelcounter/"><i><b>Munchkin Level Counter</b></i></a> is cool as sherbert, but it really isn\'t a stand-alone game), and we\'re very pleased with the response. Thank you to everyone who has already downloaded it! Everyone else -- what, you don\'t like zombies?</p>^M^J<p>(And if you\'re an Android developer, would you like to port the digital version of <b><i>Zombie Dice</i></b> over to the Google platform? Check out our <a href="http://www.sjgames.com/ill/a/2010-08-08">RFP</a>.)</p>^M^J<p>-- <a href="mailto:paul@sjgames.com">Paul Chapman</a></p>^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I        ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J    <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <span class="addthis_separator">|</span>^J    <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J    <a href="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" class="small">Permalink</a> &bull;^J    <a href="/ill/archive/" class="small">Archive</a> &bull;^J    <a href="/ill/illsotw/" class="small">Illuminated&nbsp;Site&nbsp;of&nbsp;the&nbsp;Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Undead In Your Phone', 'mobile', 0, 'description', 'Just in case you missed the announcement, the numerous Twitter mentions, and the sounds of gleeful squealing coming from our office, Zombie Dice  is now on the iPhone. It&#39;ll work on the iPad too (although there are rumors of an upcoming version optimized for the larger screen) . . .') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7fa8896cd4b8)', 'sqldate', '2010-09-01', 'illuminator', '^J^I^I^I<h1>September 1, 2010: Undead In Your Phone</h1>^J^I^I^I<p><!-- <img src="http://www.sjgames.com/dice/zombiedice/img/cover_sm.jpg"> -->^M^J^M^J<a href="http://www.sjgames.com/apps/zombiedice/"><img hspace="8" border="0" align="left" width="250" vspace="6" alt="Zombie Dice app" src="http://www.sjgames.com/dice/zombiedice/img/zdapp.png" /></a>   ^M^J^M^JJust in case you missed the announcement, the numerous <a href="http://www.twitter.com/sjgames">Twitter</a> mentions, and the sounds of gleeful squealing coming from our office, <a href="http://zombiedice.sjgames.com"><i><b>Zombie Dice</b></i></a>  is now <a href="http://www.sjgames.com/apps/zombiedice/">on the iPhone</a>. It\'ll work on the iPad too (although there are rumors of an upcoming version optimized for the larger screen).</p>^M^J<p>The completely free version is you versus the AI, who\'s a bit snarky. For 99 cents, you can upgrade to the full version, which lets you play with up to eight zombies and makes the AI even smarter.</p>^M^J<p>It\'s our first actual game for Apple\'s new platform (the <a href="http://www.sjgames.com/apps/levelcounter/"><i><b>Munchkin Level Counter</b></i></a> is cool as sherbert, but it really isn\'t a stand-alone game), and we\'re very pleased with the response. Thank you to everyone who has already downloaded it! Everyone else -- what, you don\'t like zombies?</p>^M^J<p>(And if you\'re an Android developer, would you like to port the digital version of <b><i>Zombie Dice</i></b> over to the Google platform? Check out our <a href="http://www.sjgames.com/ill/a/2010-08-08">RFP</a>.)</p>^M^J<p>-- <a href="mailto:paul@sjgames.com">Paul Chapman</a></p>^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I        ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J    <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <span class="addthis_separator">|</span>^J    <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J    <a href="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" class="small">Permalink</a> &bull;^J    <a href="/ill/archive/" class="small">Archive</a> &bull;^J    <a href="/ill/illsotw/" class="small">Illuminated&nbsp;Site&nbsp;of&nbsp;the&nbsp;Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Undead In Your Phone', 'mobile', 0, 'description', 'Just in case you missed the announcement, the numerous Twitter mentions, and the sounds of gleeful squealing coming from our office, Zombie Dice  is now on the iPhone. It&#39;ll work on the iPad too (although there are rumors of an upcoming version optimized for the larger screen) . . .') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292
HTML::Mason::Request::comp(undef, undef, 'sqldate', '2010-09-01', 'illuminator', '^J^I^I^I<h1>September 1, 2010: Undead In Your Phone</h1>^J^I^I^I<p><!-- <img src="http://www.sjgames.com/dice/zombiedice/img/cover_sm.jpg"> -->^M^J^M^J<a href="http://www.sjgames.com/apps/zombiedice/"><img hspace="8" border="0" align="left" width="250" vspace="6" alt="Zombie Dice app" src="http://www.sjgames.com/dice/zombiedice/img/zdapp.png" /></a>   ^M^J^M^JJust in case you missed the announcement, the numerous <a href="http://www.twitter.com/sjgames">Twitter</a> mentions, and the sounds of gleeful squealing coming from our office, <a href="http://zombiedice.sjgames.com"><i><b>Zombie Dice</b></i></a>  is now <a href="http://www.sjgames.com/apps/zombiedice/">on the iPhone</a>. It\'ll work on the iPad too (although there are rumors of an upcoming version optimized for the larger screen).</p>^M^J<p>The completely free version is you versus the AI, who\'s a bit snarky. For 99 cents, you can upgrade to the full version, which lets you play with up to eight zombies and makes the AI even smarter.</p>^M^J<p>It\'s our first actual game for Apple\'s new platform (the <a href="http://www.sjgames.com/apps/levelcounter/"><i><b>Munchkin Level Counter</b></i></a> is cool as sherbert, but it really isn\'t a stand-alone game), and we\'re very pleased with the response. Thank you to everyone who has already downloaded it! Everyone else -- what, you don\'t like zombies?</p>^M^J<p>(And if you\'re an Android developer, would you like to port the digital version of <b><i>Zombie Dice</i></b> over to the Google platform? Check out our <a href="http://www.sjgames.com/ill/a/2010-08-08">RFP</a>.)</p>^M^J<p>-- <a href="mailto:paul@sjgames.com">Paul Chapman</a></p>^J^J^I^I^I<br clear="all">^J^I^I^I^J^I^I^I<p id="discussForum" style="float: right;"><a href="http://forums.sjgames.com/forumdisplay.php?f=92"><img src="http://www.sjgames.com/img/discuss-on-forums.png" alt="Discuss this post on the forums!" /></a></p>^J^I        ^J<!-- addthis -->^J^J<b><span style="float:left; padding:0 1%;">Share this post!</span></b>^J<div class="addthis_toolbox addthis_default_style" style="float:left;">^J    <a class="addthis_button_facebook" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_twitter" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_reddit" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_tumblr" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <a class="addthis_button_email" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone"></a>^J    <span class="addthis_separator">|</span>^J    <a class="addthis_button_expanded" addthis:url="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" addthis:title="Daily Illuminator: Undead In Your Phone">More</a>^J</div>^J^J<div style="margin: 5px 0; clear: left;">^J    <a href="http://secure.sjgames.com/ill/archive/September_01_2010/Undead_In_Your_Phone" class="small">Permalink</a> &bull;^J    <a href="/ill/archive/" class="small">Archive</a> &bull;^J    <a href="/ill/illsotw/" class="small">Illuminated&nbsp;Site&nbsp;of&nbsp;the&nbsp;Week</a>^J</div>^J', 'pagetitle', 'Daily Illuminator: Undead In Your Phone', 'mobile', 0, 'description', 'Just in case you missed the announcement, the numerous Twitter mentions, and the sounds of gleeful squealing coming from our office, Zombie Dice  is now on the iPhone. It&#39;ll work on the iPad too (although there are rumors of an upcoming version optimized for the larger screen) . . .') called at /home/www/secure/ill/index.html line 4
HTML::Mason::Commands::__ANON__('month', 'September', 'day', 01, 'year', 2010, 'u', 'Undead_In_Your_Phone.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7fa8896bcac8)', 'month', 'September', 'day', 01, 'year', 2010, 'u', 'Undead_In_Your_Phone.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1302
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292
HTML::Mason::Request::comp(undef, undef, 'month', 'September', 'day', 01, 'year', 2010, 'u', 'Undead_In_Your_Phone.html') called at /home/www/secure/ill/archive/dhandler line 3
HTML::Mason::Commands::__ANON__('u', 'Undead_In_Your_Phone.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0x7fa887f199b0)', 'u', 'Undead_In_Your_Phone.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1297
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 1292
HTML::Mason::Request::comp(undef, undef, undef, 'u', 'Undead_In_Your_Phone.html') called at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 481
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 481
eval {...} at /usr/local/share/perl/5.14.2/HTML/Mason/Request.pm line 433
HTML::Mason::Request::exec('HTML::Mason::Request::ApacheHandler=HASH(0x7fa887c0e168)') called at /usr/local/share/perl/5.14.2/HTML/Mason/ApacheHandler.pm line 168
HTML::Mason::Request::ApacheHandler::exec('HTML::Mason::Request::ApacheHandler=HASH(0x7fa887c0e168)') called at /usr/local/share/perl/5.14.2/HTML/Mason/ApacheHandler.pm line 825
HTML::Mason::ApacheHandler::handle_request('HTML::Mason::ApacheHandler=HASH(0x7fa88788b958)', 'Apache2::RequestRec=SCALAR(0x7fa88997cd40)') called at (eval 29) line 8
HTML::Mason::ApacheHandler::handler('HTML::Mason::ApacheHandler', 'Apache2::RequestRec=SCALAR(0x7fa88997cd40)') called at -e line 0
eval {...} at -e line 0